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Latest Threads
Jack problems?
Forum: Getting Help
Last Post: pauln
04-08-2017, 08:01 PM
» Replies: 18
» Views: 10,709
will Muse get Jack suppor...
Forum: Getting Help
Last Post: spamatica
01-16-2017, 10:24 PM
» Replies: 1
» Views: 1,636
stack smashing detected :...
Forum: Getting Help
Last Post: joe-b
09-15-2016, 03:26 PM
» Replies: 1
» Views: 2,225
Complete audio production...
Forum: Random Discussion
Last Post: oswaldm
09-13-2016, 05:54 PM
» Replies: 3
» Views: 3,795
cannot verify playback
Forum: Getting Help
Last Post: evanjmundy
09-03-2016, 12:38 AM
» Replies: 3
» Views: 3,730
Drummap in instrument def...
Forum: Getting Help
Last Post: AndrewP
08-03-2016, 07:11 PM
» Replies: 2
» Views: 2,782
seconds...
Forum: Getting Help
Last Post: spamatica
07-02-2016, 02:32 PM
» Replies: 1
» Views: 3,027
copy parts
Forum: Getting Help
Last Post: spamatica
05-05-2016, 07:12 PM
» Replies: 4
» Views: 4,526
Compiling MusE with Stein...
Forum: Getting Help
Last Post: spamatica
04-18-2016, 07:56 PM
» Replies: 1
» Views: 3,099
LV2 GTK2 ui support is no...
Forum: Getting Help
Last Post: spamatica
03-25-2016, 10:37 AM
» Replies: 1
» Views: 3,307

 
  will Muse get Jack support back again?
Posted by: Menno - 01-16-2017, 06:46 PM - Forum: Getting Help - Replies (1)

Hi,
it has been half a year now that we are unable to start Muse, as there is no Jack option. Will this be possible soon?
I'm using Linux Mint and KXStudio.

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  stack smashing detected : muse terminated (v 2.1.2)
Posted by: joe-b - 09-14-2016, 11:27 PM - Forum: Getting Help - Replies (1)

Hello.

On Debian Testing, muse is no longer starting properly for me.  This is after an update a few days ago.  I've tried removing the config files, and running muse without audio (as well as every other command line option I could find with muse -h).  I've attached the output of muse -D *.  Any help would be appreciated. 



* okay it is not letting me add an attachment.  Will try again later if necessary.

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  cannot verify playback
Posted by: evanjmundy - 08-03-2016, 07:54 PM - Forum: Getting Help - Replies (3)

Hello.  I recently began using "Lubuntu" more extensively.  I have used MuseScore in recent years on KDE Mini-me, LXDE, and Windows 7.  I do not have an open audio device at this time,
so I am using the T5212 E-machines Realtek based motherboard codec as Alsa in Lubuntu and in MusE.  I am a user, not a developer.  Although I am concerned about timing anomoly
that can occur at Alsa's current stated 250hz operation, I am more concerned at this stage with just confirming audible playback of any kind.    I have confirmed audio file .wav playback
is audible/operational.  However my available midi interfaces seem to be unsupported.  I tried:  Motu Pocket Express (parallel); Midiman Biport 2x4 (serial); and a more contemporary interface:
a "USB2.0-midi"  interface. The last one gives signs of a form of recognition, but is unusable.  I have used this device in LXDE with Muse Score, and am prepared to reassign it to MusE/
Lubuntu  permanently. Also, I am confused about Alsa playback of softsynths. I am using Pulse Audio Volume control, and I tried "Alsa Modular Synth" after the above mentioned midi interfaces did not verify audible playback via Alsa/Pulse. I am interested in active Jack process, but I guess without a supported midi interface such as USB Midi-sport,
 I am stuck with Alsa.  I expected that softsynths would playback through Alsa but they won't so far.  I attempted to configure the list that includes "fluid synth".  Other programs have generic
sound fonts that activate upon software installation.  Must I download soundfonts to expect any softsynth playback?  If so, is this prioritized over the remaining list of softsynths?  I have
some of my own soundfonts, but I would rather use a synaptic download, thank you.  But I would rather use a non-soundfont soft synth first to verify Alsa playback.  I experimented with
"QT" and a Jack package, but they must not have integrated with Alsa/MusE, because we could not find a formula for verified Alsa playback.  I am familiar with the score notation process
in MusE, and the demo .mid files and I used these as a basis for attempted softsynth playback.  So can I get softsynth playback with my current configuration, or is there particular
syntax I should enter in a terminal,  or should I be prepared to skip all this until I can aquire a supported midi interface? I should also mention that I currently must use a midi keyboard,
not a sequencer for midi input.
Sincerely, Evan Mundy  Evan@mundy.xyz

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  Drummap in instrument definition file (.idf)
Posted by: AndrewP - 07-30-2016, 02:27 PM - Forum: Getting Help - Replies (2)

Hi all,

I have created an .idf for a (very) old Casiotone MT-240 keyboard. (I also want to send this file to the MusE developers, but I'm not sure which is the right e-mail address.)

This keyboard does not know General Midi, so i have created a drummap part in the .idf.

I use MusE 2.2.1 (from kxstudio) with Ubuntu 14.04 64 bit.

Unfortunately the drummap only sometimes works. Most of the time the default GM mappings are displayed in the drum editor. Sometimes it is empty.

For example I start MusE and change instrument 1 from GM to Casiotone MT-240. Then I create a drum track (old or new style drums), enter to the correct patch number and start the drum editor. The default GM drum mapping appears.

But if I import a MIDI file, then change instrument 1 from GM to Casiotone MT-240, then change an existing track from type midi to type drums (old style) and start the drum editor, then suddenly the correct Casiotone assignments are displayed. If I change the track to type "new style drums" then the default GM assignments are displayed again.

My workaround is to use a custom drum map (.map) file. But that should not be necessary, right?

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  Complete audio production workflow in MusE and Ardour
Posted by: oswaldm - 07-17-2016, 04:28 PM - Forum: Random Discussion - Replies (3)

Hi,

I created a (long) video series of the production of a complete song for Libre Music Production, the first part (MIDI editing, esp drums) is done in MusE. 

You can find it here:
http://libremusicproduction.com/tutorial...and-ardour


Have fun,
Michael

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  Jack problems?
Posted by: oswaldm - 07-17-2016, 04:17 PM - Forum: Getting Help - Replies (18)

Hi,

Since a few days when I start up Muse it displays "Jack has detected a performance problem which has lead to MusE being disconnected" with a few hints on possible causes. Jack is still running, other applications (e.g. Ardour) are running perfectly fine, just Muse is not able to start up. 

I have this on 2.2.1 and also on 3.0.0pre1, no matter if I then click "restart" or "cancel" after a few clicks it either hangs or crashes.

Some output from the terminal (muse3 running under gdb):

Code:
[New Thread 0x7fffd50f3700 (LWP 16565)]
MusE:initJackAudio: jack_get_version() returned zeros. Setting version major to 1.
RtcTimer::setTimerFreq(): cannot set freq 1024 on /dev/rtc: Permission denied
 precise timer not available, check file permissions and allowed RTC freq (/sys/class/rtc/rtc0/max_user_freq)
AlsaTimer::initTimer(): best available ALSA timer: system timer
[New Thread 0x7fffd4413700 (LWP 16566)]


...

Code:
MusE: MidiJackDevice::open failed creating input port name jack-midi-0_in
MusE: MidiJackDevice::open failed creating output port name jack-midi-1_out
MusE: MidiJackDevice::open failed creating input port name jack-midi-1_in
MusE: MidiJackDevice::open failed creating output port name jack-midi-2_out
MusE: MidiJackDevice::open failed creating input port name jack-midi-2_in
MusE: MidiJackDevice::open failed creating output port name jack-midi-3_out
MusE: MidiJackDevice::open failed creating input port name jack-midi-3_in
MusE: MidiJackDevice::open failed creating output port name jack-midi-4_out
MusE: MidiJackDevice::open failed creating input port name jack-midi-4_in
MusE: MidiJackDevice::open failed creating output port name jack-midi-5_out
MusE: MidiJackDevice::open failed creating input port name jack-midi-5_in
MusE: MidiJackDevice::open failed creating output port name jack-midi-6_out
MusE: MidiJackDevice::open failed creating input port name jack-midi-6_in
MusE: MidiJackDevice::open failed creating input port name jack-midi-7_in
Connected to session bus, unique name is ":1.171"
JACK: buffersize changed 2048
MusE: JackAudioDevice::realtimePriority: JACK is not running realtime
midi thread 16556 _NOT_ running SCHED_FIFO
Audio::shutdown()
Panic! no _client!
Panic! no _client!
Panic! no _client!
Panic! no _client!
Panic! no _client!
Panic! no _client!


The Jack buffersize is correct, but Jack is for sure running in realtime.

After some clicks it crashes here:


Code:
Program received signal SIGSEGV, Segmentation fault.
0x00007ffff793f1ba in MusEGui::MPConfig::songChanged (this=0xcc34a70, flags=262144) at /home/oswald/Projects/music/muse/muse3/muse/confmport.cpp:1258
1258                                    MusEGlobal::audioDevice->deviceType() !=
(gdb)
(gdb) bgt
Undefined command: "bgt".  Try "help".
(gdb) bt
#0  0x00007ffff793f1ba in MusEGui::MPConfig::songChanged (this=0xcc34a70, flags=262144) at /home/oswald/Projects/music/muse/muse3/muse/confmport.cpp:1258
#1  0x00007ffff793ee05 in MusEGui::MPConfig::MPConfig (this=0xcc34a70, parent=0x8aa5e0) at /home/oswald/Projects/music/muse/muse3/muse/confmport.cpp:1184
#2  0x00007ffff7941855 in MusEGui::MusE::configMidiPorts (this=0x8aa5e0) at /home/oswald/Projects/music/muse/muse3/muse/confmport.cpp:1827
#3  0x00007ffff4a489ee in MusEGui::TList::portsPopupMenu (this=0x96c5a0, t=0xc997320, x=232, y=20, allClassPorts=false) at /home/oswald/Projects/music/muse/muse3/muse/arranger/tlist.cpp:1136
#4  0x00007ffff4a4c5d2 in MusEGui::TList::mousePressEvent (this=0x96c5a0, ev=0x7fffffffbe70) at /home/oswald/Projects/music/muse/muse3/muse/arranger/tlist.cpp:1974
#5  0x00007ffff63bec12 in QWidget::event(QEvent*) () from /usr/lib/x86_64-linux-gnu/libQt5Widgets.so.5
#6  0x00007ffff4a4418e in MusEGui::TList::event (this=0x96c5a0, event=0x7fffffffbe70) at /home/oswald/Projects/music/muse/muse3/muse/arranger/tlist.cpp:211



I see that jackd2 has been updated (version 2:1.9.11~20160620~trusty1), but as I said all other applications are running normally, just Muse seems to have problems.

Any ideas?

lg,
Michael

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  seconds...
Posted by: Menno - 07-02-2016, 01:47 PM - Forum: Getting Help - Replies (1)

Hi,

we are still in the process of linking 2 computers with the Jack Transport system, and it seems we are heading in the right direction. One computer sends out Jack Transport messages from within Csound, the second computer runs Muse and is synced by this Jack Transport command. This all works great!

Here comes the however...
The Jack Transport counts in seconds while Muse works with bars. We would like to be able to see the bar tempo not only in bars, but also an option to switch to a "minutes: seconds:milliseconds" division. This way we would see the same numbers in the Jack Transport Clock ánd in the tempo bar in Muse. Would that be hard to implement?

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  Compiling MusE with Steinberg VST SDK
Posted by: bestonne - 04-17-2016, 01:50 PM - Forum: Getting Help - Replies (1)

Hi everyone

Trying to compile Muse with the original VST SDK by Steinberg, i get an error.
Searching in the depth of the internet will nor really help.

When executing make, near by the end comes the following:

Code:
/usr/src/muse-2.2.1/muse/vst_native.cpp: In function ‘VstIntPtr MusECore::vstNativeHostCallback(AEffect*, VstInt32, VstInt32, VstIntPtr, void*, float)’:
/usr/src/muse-2.2.1/muse/vst_native.cpp:215:18: error: ‘audioMasterGetSpeakerArrangement’ was not declared in this scope
            case audioMasterGetSpeakerArrangement:
                 ^
/usr/src/muse-2.2.1/muse/vst_native.cpp:219:18: error: ‘audioMasterPinConnected’ was not declared in this scope
            case audioMasterPinConnected:
                 ^
/usr/src/muse-2.2.1/muse/vst_native.cpp:229:18: error: ‘audioMasterWantMidi’ was not declared in this scope
            case audioMasterWantMidi:
                ^

and so on with a lot of audioMaster*-vars

any hint?

Thanks in advance : bes

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  copy parts
Posted by: Menno - 03-25-2016, 04:20 PM - Forum: Getting Help - Replies (4)

Hi Robert,

i have a VST instrument and a midi track that contains a part with CC information to control the knobs of that VST.
This works.

Then i copy this part, put it after the old one and run.
The old part moves the knobs of the VST, the new one does not.
Why?
Shouldn't a copy of a part do exactly the same thing as the original one?

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  LV2 GTK2 ui support is not available
Posted by: jgiles10014 - 03-25-2016, 02:46 AM - Forum: Getting Help - Replies (1)

Hello There:

I am new to muse, and it's been a while since I've compiled code.  

I am trying to run muse 2.2.1 on a Raspberry Pi with Raspbian Jesse as an OS, and I was able to get muse to compile with only a few warnings. I installed it without too much trouble, but when I run it I get this error:

LV2 GTK2 ui support is not available

and then the GUI crashes.  I've found one reference on the mailing list, about recompiling lv2Gtk2Helper, which I did try with an error "make: Nothing to be done for 'all'."  I am not sure how to fix it, and hopefully someone here might be able to give me a clue.  Thanks!

jg

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