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  midi out
Posted by: eclecticeye - 01-06-2013, 12:05 PM - Forum: Getting Help - Replies (1)

Thinking of trying muse as MuseScore doesn't have this feature. and Muse now has notation.

Is it possible to route MIDI out using QJackCtl? So I could use the MIDI to trigger Linux Sampler?

Thanks

- Luke

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  Problem building muse
Posted by: chechenia007 - 12-21-2012, 10:47 PM - Forum: Getting Help - Replies (1)

Hi, i'm trying to build muse 2.1 on an amd64 and the log i get from cmake is the following:

Quote:[ 0%] Built target al
[ 12%] Built target awl
[ 12%] Built target grepmidi
[ 12%] Built target icons
[ 13%] Built target instruments
[ 52%] Built target widgets
[ 52%] Built target cliplist
[ 58%] Built target widgets_functiondialogs
[ 59%] Built target remote
[ 60%] Built target synti
[ 61%] Built target marker
[ 62%] Built target liste
[ 64%] Built target master
[ 68%] Built target mixer
[ 70%] Built target arranger
[ 71%] Built target waveedit
[ 73%] Built target ctrl
[ 75%] Built target mplugins
[ 75%] Building CXX object muse/driver/CMakeFiles/driver.dir/jack.o
/home/map/sources/muse-2.1rc2/muse/driver/jack.cpp:59:17: fatal error: fst.h: No such file or directory
compilation terminated.
make[2]: *** [muse/driver/CMakeFiles/driver.dir/jack.o] Error 1
make[1]: *** [muse/driver/CMakeFiles/driver.dir/all] Error 2
make: *** [all] Error 2
so any ideas or help about what could be the cause i would be really thankfull. I have jackd2 installed so i don't know what could be the problem. Thanks in advance

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  Bounce MIDI plugin tracks (faster than RT)
Posted by: danboid - 12-14-2012, 08:28 AM - Forum: Random Discussion - Replies (2)

Hi Musers!

I gave Muse a quick look a few months back and of course its the new VST support that has lulled me back into seriously kicking the Muse tyres as my potential new DAW of choice! I know Muse lets you bounce all tracks down to a file or a new, single track but it doesn't yet seem to support the quick bouncing of one or more MIDI plugin tracks to wave track(s) does it? Thanks to Muse's JACK MIDI support, this should be doable right? The way I see this working is like this:

A new 'Bounce track' option would be needed for each MIDI track in the arranger. This would be a dropdown that shows any existing wave tracks that aren't already assigned as a bounce track because any wave track would only be allowed to be associated with one MIDI track at a time. There doesn't seem to be any way to say hold CTRL and select multiple MIDI tracks within the arranger but I'd want something like this to be available too so you could quickly select multiple MIDI tracks then you'd select 'Bounce MIDI plugins' from the arrangers Audio menu and any selected MIDI tracks that also had corresponding bounce tracks set would get bounced faster than RT.

That'd be the icing on the cake for me!

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  How to connect external keyboard?
Posted by: papoy - 12-10-2012, 10:11 PM - Forum: Getting Help - Replies (6)

Ok. I have bought a Korg Microkey USB MIDI keyboard. I installed qjackctl and the microkey shows up under setup->settings->input device->hw:1 Korg Microkey. I set the microkey as the input, set the output soundcard and restart jack. But the keyboard does nothing in Muse (Under the input icon of the softsynth: Warning: No input devices). The playback works fine. Perhaps I don't know what I'm doing, and that's probably right, but that's the reason why I am here <!-- sWink --><img src="{SMILIES_PATH}/icon_e_wink.gif" alt="Wink" title="Wink" /><!-- sWink --> How do I connect the Korg Microkey to Muse? The vendor told me that the keyboard adheres to the USB-MIDI-standard...

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  MusE 2.1rc2 released
Posted by: spamatica - 12-10-2012, 08:31 PM - Forum: Getting Help - Replies (2)

MusE 2.1rc2 Dec 10, 2012

As so often happens around here, features creep in <!-- sWink --><img src="{SMILIES_PATH}/icon_e_wink.gif" alt="Wink" title="Wink" /><!-- sWink -->
Tim has been hard at work adding native VST support and it went
a bit faster than anticipated so why not include it?

Also, there's been some bugfixes see the changelog for more information.
<!-- m --><a class="postlink" href="http://lmuse.svn.sourceforge.net/viewvc/lmuse/trunk/muse2/ChangeLog?revision=1652">http://lmuse.svn.sourceforge.net/viewvc ... ision=1652</a><!-- m -->
Find the download at the usual place:

<!-- m --><a class="postlink" href="https://sourceforge.net/projects/lmuse/files/">https://sourceforge.net/projects/lmuse/files/</a><!-- m -->

MusE on!
The MusE Team

MusE 2.1rc1 Nov 18, 2012

This is the first (and hopefully) only release candidate for MusE 2.1. This is a feature release
with a bunch of bugs fixed for good measure. Improvements are for instance a new drum track type,
improved wave editor, improved midi import/export and improved controller editing.

Some more changes:
* New type of drum track with easier instrument handling
* Introducing: Improved Wave Editor.
* Longtime wierdness in MusE, song-type is finally removed
* Improved: Deicsonze soft synthesizer: Fixed crash, bugs, added ladspa plugins
* Added: Request from forums: Auto-start Jack upon MusE startup. Command-line disable switch -J added
* Added aftertouch controller handling
* Piano KB and drum list show coloured dots when per-pitch controllers exist or have data.
* Improved: Instrument Editor (controller tab): Redesigned. Fixed MANY bugs
* Improved: Midi controller graph 'Ctrl' popup menus now unified (cascading).
* Improved: built-in templates and removed lots of unneeded definitions
* Improved: Velocity graphs. Icon for showing per-note or all velocities
* Improved: Piano KB has current selected note (yellow). For velocity/polyaftertouch/other per-note ctrls
* Added 'speaker' icon to drum edit. And drum list and piano keyboard now obey the 'speaker' icon
* Improved: Multi-port (aka multi-channel) midi import and export
* Added Gain knob on channel strip for audio tracks
* Changed WaveTrack and AudioInput to create mono tracks instead of stereo
* Added handling of missing soundfonts in fluidsynth load so a dialog asking for replacement soundfont pops up
* Added: Informative text on Undo/Redo buttons/menu text/tooltips ("Undo AddTrack" etc).
* Fixed CR:3567893 Play Event on note creation
* Bug 3555569, 3555572: New informative ERROR, WARNING and HINT messages in cmake build script.
* Bug 3555581: No synths listed in Edit menu: main.cpp: Move initMidiSynth() ahead of MusE.
* Feature request 3565102: FLAC audio file import.
* Fix for forum topic "Ordering of simultaneous events".
* Summer sleep is over! plugins can now be grouped
* Finished the Sysex Editor in the Instrument Editor.
* increased zoom range in arranger, reversed zoom in wave editor

For more information and additional changes see the changelog:
<!-- m --><a class="postlink" href="http://lmuse.svn.sourceforge.net/viewvc/lmuse/trunk/muse2/ChangeLog?revision=1642">http://lmuse.svn.sourceforge.net/viewvc ... ision=1642</a><!-- m -->
Find the download at:
<!-- m --><a class="postlink" href="https://sourceforge.net/projects/lmuse/files/">https://sourceforge.net/projects/lmuse/files/</a><!-- m -->

MusE on!
The MusE Team

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  How to connect a midi keyboard
Posted by: ediehl - 12-10-2012, 03:55 AM - Forum: Getting Help - Replies (8)

This is my first time trying Muse, and I find the Jack midi connections to be a bit different than other programs I've used.
I created a midi track and would like to record some midi. I look in the QjackCtl Jack tab and see Muse has 2 inputs: "a2j:Midi Through" and
"firewire_pcm". I am completely baffled. "firewire_pcm" is my midi keyboard, but why is it listed as Muse input channel? I want to connect it to some "midi_in" of Muse. I also see there is "Muse settings"->"Midi ports" which opens a panel of midi connections. I can see a coorelation with the names listed in QJackCtl but I have no clue how this relates to getting midi to track 1. .... After staring at this panel for a while I figure out there are I and O columns with green dots that I can click on and off to turn on and off for inputs and outputs. So I click off all inputs except my midi keyboard and discover I am able to make a recordings.

Ok, I guess I have answered my question. I have to say, I find Muse's naming of midi channels highly non-intuitive. Rather than use names related the tracks in Muse they are related to the names of the external midi connections. I find this totally bizzare. By the way this is Muse 2.0.1.

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  Automation confusion
Posted by: xiha11 - 12-05-2012, 11:52 PM - Forum: Getting Help - Replies (6)

I manage to do automation by flipping the lower buttons in the mixer from Off to Write and Read etc. However, a couple of things remain unclear to me:

1) What does 'Touch' do (as opposed to Off/Write/Read)?

2) In the top menu, what does Automation > Mixer Automation do? (It doesn't seem to do anything.)
3) What happens to the data recorded with Automation > Take Snapshot ? What is the use for this?

4) The presence of an 'Automation' column in the Arranger seems to suggest, by right-clicking, that one can choose colours to indicate the values of various parameters relevant to the track. I was hoping I would then see these values plotted on the tracks, in the chosen colours, e.g. for a global overview of volume and panning changes. But this is not the case. Is there a way to enable such a thing? Or does the Automation column have a different function altogether?

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  How to get mic input [solved] / MusE in Mint 9
Posted by: xiha11 - 12-04-2012, 08:47 PM - Forum: Getting Help - Replies (2)

Hi,

I was going to write that I couldn't get audio (mic) input into MusE to work, but I just realised how to do it. Since I'm here now, let me spell it out just in case someone else is stumped:

You need to

  • create an Input track in addition to the Wave track where the sound will be recorded,
  • set the output routing of the Input track to the Wave track (click on the Input track's right-hand jack symbol in the mixer), and
  • make sure that the system mic port is linked to the MusE input port in the Audio tab of JACK's Connections window.

Let me take the opportunity to thank the MusE developers for their awesome work! <!-- sBig Grin --><img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt="Big Grin" title="Very Happy" /><!-- sBig Grin -->

And incidentally, I do still have a question. I use Mint 9 (~Ubuntu Lucid) which comes with MusE 1.x, but I found a 2.0 build here which installed fine. However, I'm not sure whether that is a stable or development version so that I don't run into trouble later - the About box says Version 2.0 svn revision: 0. (I had a stab at building from source but the dependencies seemed daunting.)

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  How to route to soundcard?
Posted by: papoy - 12-02-2012, 05:06 PM - Forum: Getting Help - Replies (7)

How can I route output to the soundcard within MUSE?

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  How to add an external vst plugin?
Posted by: papoy - 11-30-2012, 11:15 PM - Forum: Getting Help - Replies (7)

Anyone got a clue as to how to add an external vst-plugin in MUSE 2.0.1? <!-- sSad --><img src="{SMILIES_PATH}/icon_e_sad.gif" alt="Sad" title="Sad" /><!-- sSad -->
Is it correct that a VST-plugin has the extension '.dll'?

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